Tuesday, August 12, 2008

«Magic Deck: Draconic Shadows»

Kokusho, the Evening Star(To my regular readers: If you know what I'm talking about, then read on. Otherwise just skip over this. Although I wouldn't mind attracting a few Magic players as regular readers.)

I decided to post deck lists for a few of my Magic: the Gathering decks I have constructed. This one is named Draconic Shadows and is a casual Vintage format deck.

The mana base was a sort-of personal project. The Badlands were not cheap. There are no basic lands, and nearly every land can produce both black and red mana. This is my favorite deck (not really my best, though), so it got special treatment in the land department.

The main strategy is to use Kokusho, the Evening Star to win by attacking with it and/or killing it. Due to the legend rule, if I play another one they both die. Most of the other cards in the deck either help me get it out or stall the game until I do. I use Makeshift Mannequin to reanimate them. Perhaps the card that describes best the way the deck plays is No Mercy.

Draconic Shadows, 60 cards:

Creatures (4)
4x Kokusho, the Evening Star

Enchantments (2)
2x No Mercy

Instants (18)
4x Dark Ritual
4x Lightning Bolt
4x Makeshift Mannequin
2x Shattering Pulse
4x Terminate

Sorceries (13)
1x Demonic Tutor
4x Diabolic Tutor
4x Kaervek's Torch
4x Pyroclasm

Land (23)
4x Badlands
4x Blood Crypt
4x Bloodstained Mire
1x Hammerheim
1x Miren, the Moaning Well
1x Shinka, the Bloodsoaked Keep
1x Shizo, Death's Storehouse
2x Sulfurous Springs
4x Tainted Peak
1x Urborg

If you have suggestions, feel free to leave a comment.

EDIT: In: 4x Makeshift Mannequin; Out: 3x Beacon of Unrest, 1x Infernal Tutor.
The decklist above reflects these changes.


  1. Makeshift Mannequin might be better than unrest. It is one mana cheaper and has a pretty good ability that adds more synergy to your deck.

    Check it out

  2. @ Brian: Actually, you're right...

    Makeshift Mannequin would even stop annoying things like Swords to Plowshares or Unmake from removing it from the game. It gets sacrificed before the spell that targeted it resolves. And it's an instant to boot. I'll have to get 4 of those...

    I was using Beacon of Unrest because I could re-use it and steal things from my opponent. But I usually used it on the dragon anyway.

    Believe me, I've had about everything you can imagine happen to that dragon. Removed from the game, taken control of, Humbled (then killed)... This will be excellent insurance against that sort of stuff. Thanks for pointing that out.


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