Wednesday, July 29, 2009

«Source SDK: Hammer»

Yesterday I showed a screenshot of a Portal map I'm working on. Now I'll show you a behind-the-scenes screenshot of Hammer, the program used to create 3D game maps (at least in the Source Engine).

This is with my Portal map loaded into Hammer.
Screenshot of Hammer

Click image to view full.

Yeah, it gets a little cluttered. Dual monitors are a MUST when doing this sort of work.


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